Opinion: VR Isn't a Fad Anymore, It Really Is the Future [View all]
https://www.reviewgeek.com/93593/vr-isnt-a-fad-anymore-it-really-is-the-future/#autotoc_anchor_4
If you need any further proof we live in the future, just look at Virtual Reality (VR). After several attempts, its actually becoming the gateway into a new universe we were always promised. S,o lets take a look at why this current VR generation is actually living up to the hype.
Previously, VR formed the backbone of movies like The Matrix and Total Recall and provided a space-saving entertainment option for more affluent sims. However, in reality, it always fell a bit flat. Instead of the spy-themed holidays on Mars you got with Total Recall, we were instead treated to a weird table-mounted effort by Nintendo.
But things have changed, technology has advanced, and its all very different this time around. As actual reality has crumbled slightly over the last couple of years, VR has experienced an unprecedented surge. Headset sales are through the roof, with some models hitting figures that took years in mere months. New uses are being found, some of which are replacing real-world functions that stopped during the pandemicand major companies are taking note. The most popular headsets even look like the ones your sims have been ducking and diving in for years.
The strong future of VR comes down to a variety of factors, like better accessibility, better games, deeper immersion, uses outside of gaming, and backing from major players.
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The author says it's the future. I won't buy into it until: 1- there truly is a fantastic wireless headset that is comfortable for long periods of time and 2- a game or application that works really well with it and 3- a decent price point. Until then, I'll let people with extra money experiment.